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The Adventures of Captain Bonneville, a non-fiction book by Washington Irving

CHAPTER 10

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CHAPTER 10

Black feet in the Horse Prairie Search after the
hunters Difficulties and dangers A card party in the
wilderness The card party interrupted "Old Sledge" a losing
game Visitors to the camp Iroquois hunters Hanging-eared Indians.

ON the 12th of October, two young Indians of the Nez Perce tribe
arrived at Captain Bonneville's encampment. They were on their
way homeward, but had been obliged to swerve from their ordinary
route through the mountains, by deep snows. Their new route took
them though the Horse Prairie. In traversing it, they had been
attracted by the distant smoke of a camp fire, and on stealing
near to reconnoitre, had discovered a war party of Blackfeet.
They had several horses with them; and, as they generally go on
foot on warlike excursions, it was concluded that these horses
had been captured in the course of their maraudings.

This intelligence awakened solicitude on the mind of Captain
Bonneville for the party of hunters whom he had sent to that
neighborhood; and the Nez Perces, when informed of the
circumstances, shook their heads, and declared their belief that
the horses they had seen had been stolen from that very party.
Anxious for information on the subject, Captain Bonneville
dispatched two hunters to beat up the country in that direction.
They searched in vain; not a trace of the men could be found; but
they got into a region destitute of game, where they were
well-nigh famished. At one time they were three entire days
with-out a mouthful of food; at length they beheld a buffalo
grazing at the foot of the mountain. After manoeuvring so as to
get within shot, they fired, but merely wounded him. He took to
flight, and they followed him over hill and dale, with the
eagerness and per-severance of starving men. A more lucky shot
brought him to the ground. Stanfield sprang upon him, plunged his
knife into his throat, and allayed his raging hunger by drinking
his blood: A fire was instantly kindled beside the carcass, when
the two hunters cooked, and ate again and again, until, perfectly
gorged, they sank to sleep before their hunting fire. On the
following morning they rose early, made another hearty meal, then
loading themselves with buffalo meat, set out on their return to
the camp, to report the fruitlessness of their mission.

At length, after six weeks' absence, the hunters made their
appearance, and were received with joy proportioned to the
anxiety that had been felt on their account. They had hunted with
success on the prairie, but, while busy drying buffalo meat, were
joined by a few panic - stricken Flatheads, who informed them
that a powerful band of Blackfeet was at hand. The hunters
immediately abandoned the dangerous hunting ground, and
accompanied the Flatheads to their village. Here they found Mr.
Cerre, and the detachment of hunters sent with him to accompany
the hunting party of the Nez Perces.

After remaining some time at the village, until they supposed the
Blackfeet to have left the neighborhood, they set off with some
of Mr. Cerre's men for the cantonment at Salmon River, where they
arrived without accident. They informed Captain Bonneville,
however, that not far from his quarters they had found a wallet
of fresh meat and a cord, which they supposed had been left by
some prowling Blackfeet. A few days afterward Mr. Cerre, with the
remainder of his men, likewise arrived at the cantonment.

Mr. Walker, one of his subleaders, who had gone with a band of
twenty hunters to range the country just beyond the Horse
Prairie, had likewise his share of adventures with the
all-pervading Blackfeet. At one of his encampments the guard
stationed to keep watch round the camp grew weary of their duty,
and feeling a little too secure, and too much at home on these
prairies, retired to a small grove of willows to amuse themselves
with a social game of cards called "old sledge," which is as
popular among these trampers of the prairies as whist or ecarte
among the polite circles of the cities. From the midst of their
sport they were suddenly roused by a discharge of firearms and a
shrill war-whoop. Starting on their feet, and snatching up their
rifles, they beheld in dismay their horses and mules already in
possession of the enemy, who had stolen upon the camp
unperceived, while they were spell-bound by the magic of old
sledge. The Indians sprang upon the animals barebacked, and
endeavored to urge them off under a galling fire that did some
execution. The mules, however, confounded by the hurly-burly and
disliking their new riders kicked up their heels and dismounted
half of them, in spite of their horsemanship. This threw the rest
into confusion; they endeavored to protect their unhorsed
comrades from the furious assaults of the whites; but, after a
scene of "confusion worse confounded," horses and mules were
abandoned, and the Indians betook themselves to the bushes. Here
they quickly scratched holes in the earth about two feet deep, in
which they prostrated themselves, and while thus screened from
the shots of the white men, were enabled to make such use of
their bows and arrows and fusees, as to repulse their assailants
and to effect their retreat. This adventure threw a temporary
stigma upon the game of "old sledge."

In the course of the autumn, four Iroquois hunters, driven by the
snow from their hunting grounds, made their appearance at the
cantonment. They were kindly welcomed, and during their sojourn
made themselves useful in a variety of ways, being excellent
trappers and first-rate woodsmen. They were of the remnants of a
party of Iroquois hunters that came from Canada into these
mountain regions many years previously, in the employ of the
Hudson's Bay Company. They were led by a brave chieftain, named
Pierre, who fell by the hands of the Blackfeet, and gave his name
to the fated valley of Pierre's Hole. This branch of the Iroquois
tribe has ever since remained among these mountains, at mortal
enmity with the Blackfeet, and have lost many of their prime
hunters in their feuds with that ferocious race. Some of them
fell in with General Ashley, in the course of one of his gallant
excursions into the wilderness, and have continued ever since in
the employ of the company.

Among the motley Visitors to the winter quarters of Captain
Bonneville was a party of Pends Oreilles (or Hanging-ears) and
their chief. These Indians have a strong resemblance, in
character and customs, to the Nez Perces. They amount to about
three hundred lodges, are well armed, and possess great numbers
of horses. During the spring, summer, and autumn, they hunt the
buffalo about the head-waters of the Missouri, Henry's Fork of
the Snake River, and the northern branches of Salmon River. Their
winter quarters are upon the Racine Amere, where they subsist
upon roots and dried buffalo meat. Upon this river the Hudson's
Bay Company have established a trading post, where the Pends
Oreilles and the Flatheads bring their peltries to exchange for
arms, clothing and trinkets.

This tribe, like the Nez Perces, evince strong and peculiar
feelings of natural piety. Their religion is not a mere
superstitious fear, like that of most savages; they evince
abstract notions of morality; a deep reverence for an overruling
spirit, and a respect for the rights of their fellow men. In one
respect their religion partakes of the pacific doctrines of the
Quakers. They hold that the Great Spirit is displeased with all
nations who wantonly engage in war; they abstain, therefore, from
all aggressive hostilities. But though thus unoffending in their
policy, they are called upon continually to wage defensive
warfare; especially with the Blackfeet; with whom, in the course
of their hunting expeditions, they come in frequent collision and
have desperate battles. Their conduct as warriors is without fear
or reproach, and they can never be driven to abandon their
hunting grounds.

Like most savages they are firm believers in dreams, and in the
power and efficacy of charms and amulets, or medicines as they
term them. Some of their braves, also, who have had numerous
hairbreadth 'scapes, like the old Nez Perce chief in the battle
of Pierre's Hole, are believed to wear a charmed life, and to be
bullet-proof. Of these gifted beings marvelous anecdotes are
related, which are most potently believed by their fellow
savages, and sometimes almost credited by the white hunters.

Content of CHAPTER 10 [Washington Irving's book: The Adventures of Captain Bonneville]

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